• Night Witch: Spawns 3 Bats on death (from 4), Bat spawn speed to 6sec (from 5sec), initial Bats spawn slower
  • Tornado, Poison, Heal: Multiple of same spell will stack
  • Tornado: Duration to 2.5sec (from 3sec)
  • The Log: Range to 11.1 (from 11.6)
  • Goblin Gang: Spear Goblin count to 2 (from 3)
  • Skeletons: Skeleton count to 3 (from 4)
  • Bandit: Hitpoints +4%, Dash initiates quicker
  • Inferno Dragon: Hitpoints +7%, re-targets 0.2sec quicker
  • Witch: Hitpoints +5%, Area damage radius +10%, spawn speed to 7sec (from 7.5sec), initial Skeletons spawn slower
  • Clone: Faster cloning effect
  • Battle Ram: Damage that destroys the Ram won’t affect Barbarians (removed)
  • Bats: Bat count to 4 (from 5)
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